Wednesday, April 30, 2014

Bouncy Castle


The bouncy castle was simple, a gravity volume was created and placed slightly higher than the surface of the castle. So when the play jumps and paces through the volume, the player is thrown into the air. 

The original idea was to have a shallow gravity volume at feet level with a slight lift, causing the player to bounce. However it seemed that in order for it to work the volume had engulf a fair bit of the mesh before the gravity effect could take affect. 

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