For the Killer Cart, we wanted to create a ride which you could actually physically ride. This was another one of features you actually had to interactive with in order to get a balloon where as the other balloons were situated in an obvious place and a not so obvious place.
In order for this to work and make it so that when the player is riding it, they can't simply jump out and get themselves trapped in the fencing. A cinematic mode was toggled on as soon as you teleport into the Cart then after a 1 second delay you are they set off on your experience.
When the ride comes to an end the player is teleported outside again where they are greeted by a balloon which they can pick up.



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