When you teleport into the maze, you are greeted by some dialogue. When the dialogue is over the AI is spawned and you have to beat the monkey to the end of the maze where the real panda is situated, if the monkey beats you then you are teleported back to the beginning of the maze and you must attempt to reach the other end of the maze again.
An attempt was made to try and make a halls of mirrors like maze for this section, however it was successful for the most part as I actually managed to get a reflection to occur but it would only work when the material was assignment to one side of the wall.
Instead I created what seemed to be a dynamic texture which essentially renders the whole scene around it and then applies it as an almost real time 3D render on the wall giving the illusion of more space as well as a moving texture.
When you reach end and move into the indicator in front of the panda you will be teleported back outside of the monkey where another piece of dialogue will greet you instructing you to make your way to the gate.


















